Make your child's summer magical with a one-of-a-kind camp experience. Campers participate in fun, educational activities, explore The Magic House or The Magic House, MADE for Kids, and more. Weeklong, camp is available for ages 4 to 13 with sessions at both Magic House locations. Featuring a variety of themes, from art to tech to world traveler, Summer Camp at The Magic House is sure to spark your child's imagination. Register online at www.magichouse.org/camp
The Wilson School Day Camp (age 3 through grade 6). Tired of running your own "camp" at home? At Wilson Day Camp, students get to experience a little bit of everything. Weekly themes such as Harry Potter, Minute to Win It, cardboard creations, solving mysteries, circus arts, animals, The Amazing Race, stop motion movie making, The Great Wilson Cooking Show, bridge challenges, and more have students of all ages moving and thinking on their feet!
Wilson School Think Camp (entering 2nd through grade 6). Give your little tinkerers the perfect chance to experiment, create, and build at The Wilson School's Think Camp. Think Camp is led by experienced and enthusiastic Wilson School teachers dedicated to ensuring your child's camp experiences in science, technology, engineering, and math (STEM), through labs, STEM challenges, digital investigations, game design and more!
Join Ready Readers at the 2020 Winter Story Fest, where there will be a winter carnival with hands-on activities for kids and a live performance of The Tortoise and The Hare by Circus Kaput! This festival includes lots of activities celebrating literacy recommended for kids under age 10.
You and your kids can learn about space, science, the solar system and lots more in a fun, hands-on way during Public Missions at the Challenger Learning Center. Simulated Space missions are geared for families with kids ages 6 and up, and some for families with kids ages 11 and up.
Running is all that Castle Crenshaw, a.k.a. Ghost, has ever known. But Ghost runs for the wrong reasons until he meets Coach who sees something in him: crazy raw talent. Can Ghost stay on track, literally and figuratively, to harness his raw talent for speed on this elite track team, or will his past finally catch up to him?